How artists can develop their artwork, its market and deliver their creative content for virtual reality environments?

Kendal, Maureen, Mulla, Mehmet and Thomazi-Freitas, Elaine (2019) How artists can develop their artwork, its market and deliver their creative content for virtual reality environments? In: EVA Conference 2019, 8 - 1 July 2019, London.

Abstract

This research investigates how artists, from traditional fine art and applied art backgrounds, can create innovative immersive and virtual art and build upon their tangible skills, through a digital pipeline and tools? Findings indicated opportunities to co-create partnerships, develop transferable design skills; and exhibitions which enable new markets and audiences.

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